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Hope you guys enjoyed 'Jupiter Ascending', which is already called as one of the most visually spectacular movies ever. Here's a short interview I gave about some of the aspects of concept design and workflow, featuring a couple of artworks prepared for 'JA'. Full gallery, as well as concepts created for two other projects I've worked in the past few months, are coming later this month, so get ready for a lot of goodies:
www.penthouse-magic.com/interv…
www.penthouse-magic.com/interv…
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'Minotaur'on Steam
End of the year busy as always. 'Minotaur' is getting refined, taking its final shape. The game is already on Steam (http://store.steampowered.com/app/680590/Minotaur), so check it out for all the latest news, screenshots and clips. In the meantime, AK-ART is wrapping up a couple of side projects as well, so some new art is bound to show up here on DA as well as on the studio's website.
'Minotaur' on Kickstarter!
'Minotaur' is live on Kickstarter!
After long preparations, the project is officially kicking in. Check out all the new information, great art, behind-the-scenes clips and the newest version of the demo. And, of course, don't forget to back the project up to get awesome rewards. See you all in Nova!https://www.kickstarter.com/projects/u7committee/minotaur-a-point-and-click-visual-novel/
New Gumroad tutorial available!
UPDATE: An additional tutorial (great addition to the one described below), where I go over almost 30 scripts for Shade3D, is up! Check it out here: https://gum.co/qYwP
Brand new tutorial about creating illustration with Shade3D, DAZ and Photoshop is available through Gumroad here: https://gum.co/pBsWX
Shade3D is a very useful and comprehensive tool when it comes to creating a solid base for digital painting. Throughout this video, I go over my “Lunch Break” image step-by-step, looking at all the elements and how were they set up: from modeling (with focus on mechanical and hard-surface elements), through creation of shaders, si
'Minotaur' demo available!
A demo for 'Minotaur', the first game set in 'The Universe of Seven' (www.uof7.com) is out! I've been attached to U7 for almost two years now as a lead artist and it's cool to see the things coming to life. More goodies to come but in the meantime, head to the project's website and give the demo a try. It's not long but should give you a good understanding of the mechanics and gameplay.
Demo is for PC as the moment but a version for OSX is coming soon.
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